Camera GT HUD Release Notes
Version 1.1
Designed and Developed by IAm Zabelin
© 2008 ZA Motors
WELCOME
Welcome to Version 1.1 of the HUD.
Definition : HUD = Heads Up Display
This notecard contains the following sections:
1. WHERE DO I GET THE HUD?
How to get a copy
2. HOW DOES IT WORK?
Basic HUD instructions
3. KNOWN ISSUES / BUGS
Some existing issues we are aware of and are working on.
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1. WHERE DO I GET THE HUD?
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To get a copy of the HUD, rez (create) your Camera GT Package on the ground, then left-click on it to get the menu, then select "Get HUD".
The HUD automatically tries to attach to your screen, so you will get a message asking if you'd like the Camera GT Dash HUD to attach to your avatar. You should select YES. You will then see the HUD attached to bottom left corner of your screen.
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2. HOW DOES IT WORK?
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Once the HUD is attached to your screen, and you sit as driver in the Camera car, it will automatically connect. It will take a few seconds to do so, as parameters are read from the car and buttons updates on the HUD and vica-versa. You will see a message in chat 'Camera GT Dash HUD: HUD Synching ...' which tells you it is busy setting up communications on a safe channel with the car.
FYI : When the HUD communicates with the car, you will see a flashing blue lamp under the instruments on the HUD.
Once the HUD has synchronized fully, you will get a message in chat 'Camera GT Dash HUD: HUD Ready'. Also once it has synchronized the gear display will change to '1' .
For older users reference, there is no longer a 'Chill' mode in the car as from version 1.0
LAYOUT
The HUD layout is pretty self-explanatory : it has a dashboard shape with working Speedometer, Rev-counter, and Gear-display. There are HUD buttons to control car options on the right, and on far left is an 'i' button to open the on-line owners-handbook.
Below is a brief explanation of the buttons :
i - Opens the on-line owners-handbook
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3. KNOWN ISSUES / BUGS
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Known issues:
- Camera sometimes does not switch over correct. This seems to be due to the way SL is coded. If this happens try reselect the camera, or first click elsewhere on the SL window in-world. If that doesn't help, try zoom your camera holding SHIFT + CTRL + mouse while left mouse button is in, then retry the camera.
- To prevent lag, menu's are scripted to timeout if you don't use them in a reasonable time. If that happens, just try again when you are ready.
Enjoy :)
Enjoy :)
Friday, 21 March 2008
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