Thursday, 24 April 2008

General Camera GT Information

This Second Life Camera GT model is inspired by the amazing Porsche Carrera GT - A limited production Porsche build from 2004 - 2006 with only 1270 produced, and nominated the fastest car in the world in 2005.

While the real-thing is way out of most peoples budget, we hoped that (and are finding that) a much wider variety of enthusiasts get to enjoy the SL version.

Porsche Carrera GT

Layout
Mid-engine, rear wheel drive



Engine(s) 5.7 L DOHC v10; 450 kW (612 bhp) @ 8000 rpm


Transmission
6-speed manual


Length 4623 mm (182 in)


Width 1930 mm (76 in)


Height 1168 mm (46 in)


Curb Weight
1380 kg (3042 lb)


Fuel capacity 92 litres (24.3 US gal/20.2 imp gal)









Performance :

0-60 mph



3.6 seconds

0-100 mph


6.8 seconds

0-125 mph


9.9 seconds

Max Speed



334 km/h (207 mph)

Sunday, 20 April 2008

Carrera GT RELEASED !!!

As promised to excited fans, the Carrera GT was released on the SL grid on evening of Sunday 20th April 2008.

It is available NOW for purchase in-world at the vendor ONLY at our shop (click here for TP).

Customers will receive FREE updates automatically as soon as they are released. At release it's only available in Pearl White, but later updates will include a user-selectable color pack.

NOTE that this is a early release model and still has a few small bugs to resolve. These will be automatically pushed to customers using our advanced update server technology.

Thanks to all the customers / fans / friends for all their support (and patience) in getting this out.

Enjoy :)

Sunday, 13 April 2008

Camera GT Controls

This is a short description of the Camera Driving controls.

Camera GT overall package Release Notes are here
Camera GT HUD Release Notes are here

As with all SL vehicles the Camera GT is driven using the keyboard. The main keys used are the four arrow keys, and the PageUp and PageDown keys.

================================
1. KEYBOARD CONTROLS
================================

Left and Right arrows steer the car.
Up arrow key accelerates.
Down arrow key decelerates / brakes, or if stopped reverses the car.




PageUp key changes gears up (eg 1st -> 2nd gear)
PageDown key changes gear down (eg. 2nd->1st gear)

M key : 'M' key goes into Mouselook. in mouselook you are viewing the world from your AV's eyes. Use the mouse to look around (turn your head). Currently the way to drive is move your mouse till you look ahead, then use the keyboard as usual to drive the vehicle. Press ESC to exit mouselook. We may enhance mouselook later to steer the car by mouse.


================================
2. KEYBOARD USAGE
================================

Driving styles differ, but it seems most SL race drivers use the gears as a type of brake. This frees up some fingers.

For arrow control, they typically (right-handed use) would keep the Up arrow depressed to keep power on (using their middle-finger), and use the index (pointer) finger hovering over the left arrow, and ring finger hovering over the right arrow. They can press either left or right arrow at anytime to make small directional changes while still keeping power on.

The same middle finger can be used to apply brakes by leaving the up arrow and pressing the down arrow.

While this is going on, they need to change gears. Typically they could do that with the left hand stretched over the keyboard - middle finger hovering over the PageUp key, and index (point) finger hovering over the PageDn arrow. As I mentioned they often use gears as a braking mechanism, so sometimes instead of applying brakes, they might change down from 5th to say 3rd gear as they approach a corner. This reduces the vehicle power and slows it down.


Enjoy :))

Camera GT Owners Handbook

We hope you are enjoying your Camera GT.

Click on any of the links below for assistance:

General Camera GT model information
Click here for Camera GT Package Release Notes
Click here for Camera GT HUD Release Notes
Click here for Keyboard Controls and Driving tips

Color / Tint / Customization assistance here
Frequently Asked Questions (FAQ) here

Thursday, 10 April 2008

Glowing driving / brake lights ...

SL has just announced a new client version 1.20 in RC (Release Candidate). One of the cool features it introduces is 'scriptable glow'.

At a recent test track conversation with some other car developers they said they are looking forward to that. I told them I've been using it on the Carrera GT for two weeks already which they laughed at, so I showed them, and they all viewed it too - in their standard SL 1.19.1(4) etc. I guess it's true as they say ... he who laughs last, laughs best :)

So for the rest that are waiting for scriptable glow, it's already available if you know how to get at it ... alongside are the 3 pics of it in action on the Carrera GT :
  1. Chilling (not driving - relaxing in car) = only sunlight/moonlight glow
  2. Normal Driving = lights on glow
  3. Under Braking = high glow










Click on pic for a closer view

FAQ

When will this car be released in Second Life?
It was released on Sunday 20th April 2008.
The latest update is ver 1.1 released on 16 June 2008.

Where can I get it ?
You can purchase a copy at the ZA Motors shop at MO Island - click here for a link. ZA Motors website is here. ZA Motors will be the ONLY supplier of this car. Do not buy your car from anyone else without first confirming with us it is a valid licensed vehicle, as it'll possibly be a copy - in which case we'll be DCMA'ing and suing the copier, and you will lose the vehicle as soon as we have LL delete the copied assets.

You can also purchase a copy of the Camera GT on-line at SLExchange.com here, or OnRez.com here. Both of these options can also be used if you wish to purchase it as a gift.

How do I get an Upgrade?
ZA Motors has a special upgrade server. This server will push updates to you as soon as we release them. In order to check for an update, all you need to do is rez the Camera GT Package (The key-holder) in SL. As soon as it rezzes, the update server will check it to see if it needs to be upgraded. If so, you will be notified by a message that you have been given an object byt the ZA Motors Upgrade Server. You should accept / Keep that upgrade and use it instead of the old one. Once you have confirmed the new one is working, you should delete the old package from you inventory - to prevent you re-using it and getting a new upgrade issued all the time.


The HUD does not connect when removed and re-attached while I am sitting in the vehicle.
This is a known bug, its unfortunately due to some issues in LSL. The workaround is simple : just stand up, then sit again and the HUD will auto-connect as soon as you wear it.

The HUD stops working when I drive.
It may have lost its communication with the car. Stand up, and re-seat yourself and give it a few seconds - it should re-synch and display the correct gear. If that does not work, try remove that HUD and take a new HUD copy from the Package, wear that, and sit down.

The sound stops while driving or is a wrong sound
As from the update this would be unusual. But as sound is spooled to the SL client its possible one of the sound files never got downloaded. If you just stop the car moving it should reset. If that doesn't help, try stand and re-seat yourself and wait a minute before driving to allow them to download.

There is no light beam, or smoke when I drive
The Effects (FX button on HUD) needs to be enabled to get certain effects. Switch it on, or try toggle it off then on.

How can I disable REAL-Damage and the REAL-Light light-beams ?
REAL-Damage and REAL-Lights are controlled by the FX button on the HUD, so they can both be enabled or disabled, but together not separately.

When I sit in the car I do not drive but end up in passenger seat
It is a little confusing if you are not aware of it, but this is due to the passenger-sitting script we have on the seat. The driver should NOT right-click on the seat to drive, the driver should right-click on the CAR BODY - for example the rollbar hoops behind the seats, then select drive.

Only the passenger should click on the seats to drive with.

How do i color/tint/customize my car ?
You need to be seated as the driver with your HUD synchronized, then simply click the Color button on the HUD. This will rez a new Color/Tint HUD and you will be asked if it can be attached - you should select yes. Use the controls in that HUD to customize your car. See here for color / tint assistance.

How can I save my customized car correctly?
The customized options work on the state of the current car. This has advantages and disadvantages.
- The main disadvantage is if you rez a new car (eg from the Package) it will rez with default coloring - as delivered - not your customization.
- The main advantage is you can customize a few different cars and while you may not be able to rename them to list the color in your inventory, you could create folders where the folder is called eg: "Camera GT - Matt Black", then save a copy of the car in it.

The key thing to remember when you want to save a customized car is to remember to save it in a non-driving state (else all the running sounds etc are saved with it).

So the best way to go about this is :
1) Rez a new car from the Package (I suggest you use the package as then you are sure its in a zero state)
2) Wear your HUD.
3) Select 'Drive' to drive the car, but don't drive it at all - just sit in it.
4) Once the HUD has synchronized, click the Color button and load the Color / Tint HUD
5) Customize the car as you like until you are happy with it
6) Now STAND UP. Then wait a few seconds (perhaps 30 or so) to allow all driving functions to stop (lights must go off, engine noise stop etc)
7) Now, either TAKE A COPY of the car to your inventory. At this time you might want to create a custom named folder describing your customization and save it in there (as explained above)
8) Drag the car out from the custom folder and make sure its good. If not, try redo 4 - 7 just wait longer.
9 ) Enjoy :)